![]() ![]() I don't simply mean difficult, it's more the manner in which they're difficult. I only have one main criticism, which takes away from it being a perfect game, which is that the bosses are ridiculously irritating to beat. Loved the pixel graphics, and I personally thought that the "hands-off" approach in terms of storytelling and guidance was really refreshing (so many times a game overloads you with endless fluffed-up story, and holds your hand too much in guiding you along, taking away all the wonder and mystery). I think that the level of exploration and combat is perfect, both in terms of the amount and the difficulty. ![]() I love top-down 2D action RPGs, but the genre is a dying breed, so it's incredibly refreshing when a game developer makes one but also makes one so well. I love top-down 2D action RPGs, but the genre is a dying breed, so it's incredibly refreshing when a game developer Absolutely fantastic game. ![]()
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